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Helicity Amplitude Module for Matrix Element Reweighting
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FFBtoDBGL.hh
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///
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/// @file FFBtoDBGL.hh
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/// @brief \f$ B \rightarrow D \f$ BGL form factors
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///
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//**** This file is a part of the HAMMER library
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//**** Copyright (C) 2016 - 2020 The HAMMER Collaboration
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//**** HAMMER is licensed under version 3 of the GPL; see COPYING for details
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//**** Please note the MCnet academic guidelines; see GUIDELINES for details
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// -*- C++ -*-
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#ifndef HAMMER_FF_BDBGL
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#define HAMMER_FF_BDBGL
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#include "
Hammer/FormFactors/FFBGLBase.hh
"
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namespace
Hammer {
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class
FFBtoDBGL
:
public
FFBGLBase
{
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public
:
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FFBtoDBGL
();
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FFBtoDBGL
(
const
FFBtoDBGL
& other) =
default
;
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FFBtoDBGL
&
operator=
(
const
FFBtoDBGL
& other) =
delete
;
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FFBtoDBGL
(
FFBtoDBGL
&& other) =
delete
;
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FFBtoDBGL
&
operator=
(
FFBtoDBGL
&& other) =
delete
;
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virtual
~FFBtoDBGL
() =
default
;
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public
:
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virtual
std::unique_ptr<FormFactorBase>
clone
(
const
std::string& label);
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protected
:
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virtual
void
evalAtPSPoint
(
const
std::vector<double>& point,
const
std::vector<double>&
masses
= {});
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virtual
void
defineSettings
();
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private
:
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mutable
bool
initialized
;
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};
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}
// namespace Hammer
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#endif
Hammer::FFBtoDBGL::defineSettings
virtual void defineSettings()
defines new settings for this class
Definition:
FFBtoDBGL.cc:48
Hammer::FFBGLBase
Base class for BGL form factors.
Definition:
FFBGLBase.hh:22
Hammer::FFBtoDBGL::~FFBtoDBGL
virtual ~FFBtoDBGL()=default
Hammer::ParticleData::masses
const std::vector< double > & masses() const
returns the particle masses of the current decay signature
Definition:
ParticleData.cc:44
Hammer::FFBtoDBGL::evalAtPSPoint
virtual void evalAtPSPoint(const std::vector< double > &point, const std::vector< double > &masses={})
Definition:
FFBtoDBGL.cc:70
Hammer::FFBtoDBGL::initialized
bool initialized
Definition:
FFBtoDBGL.hh:39
Hammer::FFBtoDBGL::clone
virtual std::unique_ptr< FormFactorBase > clone(const std::string &label)
Definition:
FFBtoDBGL.cc:157
Hammer::FFBtoDBGL
Definition:
FFBtoDBGL.hh:19
Hammer::FFBtoDBGL::FFBtoDBGL
FFBtoDBGL()
Definition:
FFBtoDBGL.cc:29
FFBGLBase.hh
Hammer base class for BGL form factors.
Hammer::FFBtoDBGL::operator=
FFBtoDBGL & operator=(const FFBtoDBGL &other)=delete
media
psf
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FFBtoDBGL.hh
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